This new version has been completely recompiled in Mono, offering all the performance enhancements already seen in the previous Re-light release.The update is of course free for previous users and issued every time you rez your Re-lighter.
This new version has been completely recompiled in Mono, offering all the performance enhancements already seen in the previous Re-light release.
1.5
v1.5

v1.3
v1.3v1.2
- NEW: new support for access levels, now you can give your HUD operators limited access to basic Re-light functionalities!
This function was long awaited and has been asked by many club owners. It gives you the chance to give HUD access even to simple LJs, without having to trust them too much :p They will be allowed to select a program or a cycling, but they won't be able to reset the device, or directly access to the device dialog menu
- NEW: Radius command introduced. Now you will be able to dynamically change the radius/power of the emitters while a program is running, overriding the notecard settings
This is good if you want to change the light radius on the fly and don't have time or chance to manually change the notecard. Just select the new radius from the device dialog menu (either by clicking it or clicking the Menu button on your HUD) and keep on shaking your ass ;)
- NEW: completely reworked the internal communication layer, to be faster and tidier
This sounds pretty generic ok but with my experience in the Luxace development I managed to refine a lot the "inside magic" of Re-light as well, resulting in something far more efficient, in full compliance of my "zero-lag" philosophy.
I say "finally" 'cause I've been working on this for like... how much is it, 3 months or something. Well not because it's something really complicated, more like, I've been updating the scripts used in the chair (and in my lights) for months and never had time to finally take a break and update the chair itself once and for all.
I also took the chance to include 7 poses in it, instead of a single one, using the MLP system (sorry guys but it's no sex product :s), which is simpler than trying to put more poses into it with "normal" systems.
You can also set the position of the light itself between 3 presets, to give nice shadows on your avie :p
Added 3 more lights to my home lights line. The Cubez light comes from a friend's idea and it features a very simple but original (or so I hope :p) design for 129 L$.
With a HUGE delay, here's the post about the opening of the third shop in my Linji parcel, dedicated this time to home lights.
Been a while since I last posted here, but let's try to put some order mmm err let's see.
Let's say you put lights in the different rooms in your house, like, living room, kitchen, bathroom, bedroom etc, you just assign each room a unique number, and put it in the description field of each light. This will ne the channel these lights will be listening on, let's say, 100 = living room, 101 = kitchen, 102 = bathroom, 103 = bedroom etc
The good thing about my lights will be the support for virtually any prim. Infact I will release also a special "do-it-yourself" pack, you just drop the scripts in any moddable prim you want (following the instructions) and you transform it in a lamp, easy and fast.

While I am waiting to find ideas for the final shop complex I am gonna put up soon (hopefully), I popped at Ace's Spaces to get myself one of her new shop prefabs (LUDA, for the records) and came up with a nice looking side-shop which I placed right left of my teleport landing point.
I hope this will help me promote it a bit waiting for the final release, which is at the moment very imminent. I started distributing already release candidate packs to my beta testers and, if their response is affirmative, I'll get the show going.
If you want to test Re-light first hand, come visit my new shop and remember to set your sun light to Midnight, and enable Nearby local lights in your preference. To get a landmark for it, click on the welcome sign you'll see in front of you upon landing.